"To take possession of the forces that slumber below our grounds" once said a powerful dwarfking as he presents this legendary weapon to his clan. What he don´t knew is that all the magic his assistants have put into the creation of this Volcanic Mace will not stop nature to get what belongs to her. The whole dwarf empire was destroyed by a volcanic eruption of unpredecented magnitude shortly after.
From the beginning of the project it was clear that an fire-elemental mace for a fantasy game shall be created.
During Research the decision has been made to go into a more volcanic direction to achieve a more interesting design.
The four obsidian blade extensions serve as contrast to the thourough volcanic surface.
Nevertheless the basic hammer shape has been maintained to immediately can be recognized as such.
In contrast to the assets proportions high grade of realism has been Chosen for its surfaces.
- Balance between high detail and top performance has been made.
-Designed for usage within Unreal Engine 4.
-Clean Mesh without any Ngons at a total of 5.800 triangles.
-6 textures at 4K Resolution (Emission Map inclusive).
A lot of time and Passion has gone into this asset and it was tons of fun to produce.
We never stop learning and so every kind of constructive feedback is welcome.
Future Projects are already in the pipeline and we hope you follow us along.
Cheers, to the Worlds we create!